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Updated March 10, 2005

Drome Racers

Mix two parts Rollcage with one part LEGO toy-licensing, and you’ve got this new futuristic arcade racer. Developed by ATD, the same people who built Rollcage for Psygnosis in 1999, Drome Racers draws heavily on the older title for much of its basic gameplay mechanics.

Set in the year 2015, Drome casts you as Max Axel, an up-and-coming driver with the Team Nitro organization, as you drive a variety of race cars based on models from the 2002 LEGO Racers construction toy line. This rather pitiful situation is fleshed out a bit more in the game’s Career mode (Arcade and Quick Race options are also available) by a trio of coarsely animated characters who dole out largely unnecessary strategic advice. Multiplayer action — limited to console-style two-player split-screen racing — is all but nonexistent.

A linear series of stages alternates between paved and off-road racing venues; eventually, you’ll open up new events and earn credits to upgrade your vehicle’s on-track performance. You can also snag valuable Build Tokens that’ll let you design and construct your own cars (in a manner consistent with the LEGO product tie-in).

The tracks are liberally festooned with power-ups and pinball-style acceleration ramps, plus weapons upgrades to use against your five AI opponents. The background scenery is attractive, but the game’s floaty vehicle physics significantly undermine the actual driving experience. Though it’s unfair to expect sim-like driving feedback from an arcade-style vehicular-combat game, titles like 1998’s Dethkarz have shown that you can get awfully damned close without scaring off the gamepad set.

As it is, these LEGO-based race cars are about as responsive to your digital touch as their real-life counterparts are to being pushed around the family-room carpet. Ultimately, such limitations make Drome Racers an underwhelming experience for everyone involved.
— Andy Mahood


 FINAL VERDICT
PC Gamer 59%

   

100% - 90%
EDITORS' CHOICE - We're battening down the hatches and limiting our coveted Editors' Choice award to games that score a 90% or higher. It's not easy to get here, and darn near impossible to get near 100%. Games in this range come with our unqualified recommendation, an unreserved must-buy score.

89% - 80%
EXCELLENT - These are excellent games. Anything that scores in this range is well worth your purchase, and is likely a great example of its genre. This is also a scoring range where we might reward specialist/niche games that are a real breakthrough in their own way.

79% - 70%
GOOD - These are pretty good games that we recommend to fans of the particular genre, though it's a safe bet you can probably find better options.

69% - 60%
ABOVE AVERAGE - Reasonable, above-average games. They might be worth buying, but they probably have a few significant flaws that limit their appeal.

59% - 50%
MERELY OKAY - Very ordinary games. They're not completely worthless, but there are likely numerous better places to spend your gaming dollar.

49% - 40%
TOLERABLE - Poor quality. Only a few slightly redeeming features keep these games from falling into the abyss of the next category.

39% - 0%
DON'T BOTHER - Just terrible. And the lower you go, the more worthless you get. Avoid these titles like the plague, and don't say we didn't warn you!


Drakan: Order of the Flame  69%
Driver  78%
Drome Racers  59%
Ducati World Racing  28%
Duke Nukem: Manhattan Project  75%
Dune  25%
Dungeon Keeper 2  89%
Dungeon Siege  91%
Dungeon Siege: Legends of Aranna  80%
Earth & Beyond  80%
Earth 2150: Lost Souls  80%
Echelon: Wind Warriors  79%
Elder Scrolls III: Bloodmoon  84%
Emergency Fire Response  70%
Emergency Rescue  24%
Emperor: Rise of the Middle Kingdom  72%
Empire Earth  85%
Empire of Magic  68%
Empire of the Ants  56%
Empires: Dawn of the Modern World  80%