While the market has been flooded by endless and faceless US wrestling titles
in the last few years, Western gamers have largely ignored the slow trickle of
high quality Japanese Fire Pro titles. Luckily, the arrival of the GameBoy
Advance created a gateway of sorts for those craving such a game; tracking down
the Dreamcast version may not be as easy, but it’s worth the effort.
Regular consumers of Wrestlemania, No Mercy or similar US franchises (or those
that have ignored Wrestling games totally) - consider yourselves warned - you
might be in for something of a shock. Fire Pro is to those US based games what
Street Fighter is to Tekken: less glitz and glam and far more substance. Fire
Pro Wrestling is as old as old school can be (originating from way back in 1989)
yet fresh enough to compete with the slickly produced new breed of 3D wrestlers.
From the start there is a realisation that this game is different; perfect
timing and a sense of the game play structure are absolutely necessary for
survival let alone success; button mashing results in becoming intimately
acquainted with the canvas.
The first big change for wrestle fans is the lack of grapple button. Instead,
walking toward an opponent sees the two challengers neatly locked in to a
grapple. Once embraced with your hefty foe perfect timing is required - choose
from a raft of different attacks, in three different strengths (weak, medium or
strong) or attempt an Irish Whip, sending your opponent flying across the ring
and bouncing off the ropes. Follow this with a high punch, neck choke or for the
brave hearted a flying drop kick, there’s a myriad of other well-animated moves
of course. Bouts can take a while to complete; sure there are Criticals (instant
win moves) that can be pulled off at any time (with real skill and a large dose
of luck), but expect to have to grind out wins, sizing up the opposition,
working out their strengths and weaknesses, before slowly wearing them down.
Attempting a strong attack straight off the bat is likely to lead to a painful
reversal. Bide your time, execute the weak moves and with your enemy on the
ground, choose a target on the body and just keep working! Sooner or later,
blood, heavy breathing and slower movement will show you its time to move up a
gear, unleashing the strong moves that will eventually create the chance to
finish the fight. When the time is right, attempt the pin down for 3 seconds, go
for the submission or simply beat the opponent to within an inch of his life and
watch as he lies motionless on the canvas incapable of beating the ten count.
Choosing your style of destruction is a personal thing. Gamers will soon garner
a taste for the kind of fighter that suits them best, as well as when to go all
in and when to take a breather (and recover some strength). When loose of your
opponent, you can punch or kick your way through the fight, even exit the ring
and see what weapons are available under the canvas. A good whack on the back
with a flat back chair never gets old! Regardless of your style of play, with
all the available wresters and moves, Fire Pro is ready to accommodate.
Visually the game moves well, though no Guilty Gear X in appearance it still has
its own 16 bit charm (think Big Daddy not Hulk Hogan), but it's certainly no
show case for Sega's Dreamcast. The fights take place in an isometric
three-quarter view, with the majority of the ring on screen at all times. The
wrestlers themselves, depicted using sprite based graphics, have bundles of
charm and the huge variation between the two hundred plus fighters is credit to
some serious artistic craftsmanship. Everything is animated efficiently enough
that you know what is happening at all times and the precision needed to take on
the foe is never impeded. The effects are well handled too, from the glamorous
ring intros to the exploding cage mode’s pyrotechnics. Audio, though, can be
another matter. Mostly the sound is OK, the music is cheesy but in-keeping,
while the sounds of the grunts, slaps, kicks and punches are well handled (if a
little repetitive). The crowd noises, though, are lacking, leaving the
atmosphere as flat as a reverse chest whip.
The only thing that rivals the depth of game play is the array of game modes on
offer (One on One, Tag Team, Death match, Battle Royal, Octagon Match, Exploding
Cage, Road to Victory, three on three, four on four and more). Everything a
budding wrestler could want (or imagine) is here, everything has value and
everything will be played.
The icing on the cake (more like an extra tier) is the sublime Create-A-Wrestler
(CAW) mode. Having well over 200 ready-to-use wrestlers just isn't enough for
some gamers. Not only can the visual appearance of your future title contender
be tailored, but any one of over 2,000 moves can be attributed too. Real life
monikers have been changed to protect the innocent (and to save Spike from
certain court action) but visually they look just like the real thing. And, even
now, 3 years on from release, a lively on-line community continues, a huge array
of new fighters along with hundreds of custom moves readily available.
So far, so perfect, right? However, the game does have some weaknesses. The
perfect timing that is required can make the game feel a little sterile and
lacking in out-and-out excitement. The methodical game play can make fights seem
a tad predictable and even stagnant. For experienced players, some fights have
the feel of wrestling-by-numbers, with the first few minutes of the fight a
formality that must be completed in order to reach the real contest. It's
perfectly possible to lose a bout within the opening exchanges but a lack of
concentration would be the likely culprit here. The counter-argument here is
that Fire Pro rewards planned attack strategies, and patience and preparation
are key to any conflict. Such niggles are overweighed by the rewards of the
game, practice makes perfect and with so much depth and variation on offer you
can always take a break from the career mode to jump in to a bit of wire caged
mayhem. If wrestling is a problem for you then think of this as highly skilled
Japanese combat. But, if wrestling is your thing, then you must give this a go.
Either way, be warned; a hardcore like obsession is likely to ensue.
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