DOOM Pile-On!
The DOOM love flows freely as GameSpies from all walks pile-on.
By GameSpy Staff | Dec. 09, 2003





Hey, Ben here. So far you've probably read a lot of my opinions on how DOOM is amazing and is the bomb-diggity and so on and so forth. So, I'm turning the floor over to some of the other GameSpy folk who happened to play DOOM over the years so they can share their opinions on id's little miracle. I wasn't surprised to find that we were all in complete agreement as to its quality -- the main thing that varied was why we liked the game, not if. Anyway, get ready to Pile-On!



"DOOM is one of the most addicting games that I've ever played."

Benjamin Turner, PS2 Editor:

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I have no qualms saying that DOOM is one of the most addicting games that I've ever played. It's also one of the greatest. I was a big fan of Wolfenstein 3D, which could run on my lowly 286. Sadly, we couldn't upgrade in time for DOOM, so my first taste of the game was on my best friend's smoking 486 DX2/66 in 1994, complete with a Gravis gamepad. I'm not sure how he got DOOM -- or if his parents even knew how violent it was -- but it was love at first fright. The atmosphere and overall look were just astounding; no other game offered such fascinating worlds to explore. A few months later we finally got a Pentium, and I was a hopeless addict for at least the next two years.



"It was such an amazing leap over any game I'd played before that it was all I could think about for months."

Todd "Tungsten" Northcutt, Manager, Consumer Products:


I was lucky in that my father was an engineer and we had to have a DX2/66 at home for his work. I was also lucky to have "high speed" Internet access at the University of Washington. I was triply lucky in that my course load in 1994 was light (quantum mechanics, yawn). "Just astounding" doesn't do DOOM justice. It was such an amazing leap over any game I'd played before that it was all I could think about for months. (NCSA Mosiac had had the same effect on me the year before.)



"DOOM was scary, it played perfectly and it was clear that the bar had indeed been set for PC game developers."

Bryn "hardcore_pawn" Williams, Nintendo Editor:


Knee deep in the dead? Absolutely. DOOM was literally the first PC game that distracted me from my hideously unhealthy SNES Mario and Castlevania addiction long enough to want to buy a seriously-overpriced computer. Before that, the only first-person action I'd seen was Hired Guns on the Amiga 500. I vividly remember being the go-to guy (who had access to his parent's car) whose sole job was to transport the hallowed set of DOOM shareware discs between a few friends' houses with the right hardware to enjoy the game. To this day, I can't recall ever being so excited about a non-console piece of software. DOOM was scary, it played perfectly and it was clear that the bar had indeed been set for PC game developers.

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