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You're interested in learning how to
make your own weapons for Unreal and Unreal Tournament? You've come to
the right place. This section of WoD is dedicated to anything and
everything related to UnrealScript, and the development process in
general. While these tutorials are only directly applicable to the
original Unreal and the original Unreal Tournament, there is still
probably quite a bit of knowledge you may be able to skim from them for
use in code working with UT2003, Unreal2 or any other Unreal engine
game.
If you've
never written UnrealScript before, then you should check out the Beginner's Guide to UnrealScript and My First Mod. Those ought to get you started
in the world of coding for Unreal. If you've already had some
experience, though, you might want to check out the Function Reference
and Class Hierarchy sections which can be found on the sidebar at the
left of the screen. They're meant to provide quick and easy reference
to things you may need while writing UnrealScript.
If you've got
a tutorial on some subject that you'd like to add to this section, feel
free to mail it to me in
plain text format, and I'll post it up for the world to see. After all,
the more collected knowledge that's available here, the better. If
you've got a question about UnrealScript that's not answered here or at
CHiMERiC
or one of the other sites listed on the sidebar, feel free to post your
question on our UScript
Forum or mail me at and
we'll help you as best we can.
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