Breed and race your chocobos to gain new types and colors. Yellow chocobos can beget blue, and green chocobos can ride over rivers and mountains. Blue and green chocobos can beget a black chocobo. A black chocobo and an S-class chocobo can beget a gold chocobo. With the gold chocobo, players can even traverse oceans to a previously inaccessible cave in the northwest of the world. There lies the Knights of the Round Materia. This mind-blowingly powerful summon spell can kill even the final boss in a single blow!
The Game
Final Fantasy VII is both the culmination of the series' aspirations to date and the start of something completely different and exciting. Freed from the size constraints of a cartridge and armed with a $30 million plus budget, Square's team of 120 artists created a game with a size, scope, and vision far surpassing any previous title. The cinematic aspects of the series are pushed to the forefront via the most amazing CG ever seen in a game. Final Fantasy VII integrates the FMV scenes directly into the gameplay, creating a nonstop visual feast for the player. Interwoven with an excellent musical score of over 100 tunes and a complex and mature plot, Final Fantasy VII may well be the first "interactive movie" that's actually enjoyable to play. Square offered one name for the emerging genre when they classified Parasite Eve as a "cinematic RPG"--a wholly different beast from the console RPGs of the past.
Behind the glitz and glamour, believe it or not, lies some actual gameplay. The "Materia System" combines the "Job System" of Final Fantasy V with the "Accessory System" of Final Fantasy VI. All characters are "classless" and can modify their skills, spells, and statistics by placing small orbs called Materia onto weapons and armor. Materia can be "linked" as well; combining "Fire" and "Added Effect", for example, would give your sword (or armor) added firepower.
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