Win95 Marathon 2: The Undiscovered Secrets

"Pfhor technology seems quite advanced,
but their programmers must be incompetent.
I downloaded the machine and then eradicated it."


Simon Brownlee <Simon.Brownlee@pobox.com> takes us on a guided tour of the Windows 95 version of Marathon 2.

Day 1: Simon, after 17 years in stasis, sets down on the planet Lh'owon to do the bidding of the rogue computer persona, Durandal. Oddly , the place is familiar to him, as if it were from an old dream, but he can't exactly remember... I guess he'll figure things out as he goes along. Just like last time.
[laughter]

Day 2: Simon discovers a thousand year old secret amongst the ancient ruins of the S'pht homeworld. A secret so ter~~~fx``fff~
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Note: You'll find Jonas Eneroth's screenshots at the end of Day 2.

Day 3: Simon suffers the Sling and Arrows of outrageous changes... and doesn't find much lose change on Charon.

Day 4: Eerie silence... no dispatches from Simon!

Day 5: Simon missing in action? Hamish puts his boots on and goes in search of Squeaky!

Day 6: Squeaky's BACK! Lock up your...

Day 7: On the Seventh day Squeaky rested.

Day 8: Another glorious day in the corps. A day in the marine corps is like a day on the farm. I love the corps!

Day 9: and the search continues for the fabled "lost" level.

Day 1 (Revisited): Simon and Hamish go back to "Waterloo Waterpark" to reveal the tru7h. Was there an attempted coverup?


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Page maintained by Hamish Sinclair <Hamish.Sinclair@tcd.ie>
Last updated Oct 8, 1997